Who We Are

A trusted partner for
post - pictures - games

We’re an award-winning independent studio of almost 100 people working across post production, feature films, and game development. Based in Glasgow but working across the UK and internationally, we partner with clients on everything from original concepts to globally recognised IP. Cross-platform storytelling is what we do, and we do it across a pretty diverse range of projects.

We’re storytellers first: across every format, platform, and audience. Whether it’s a mystery game, a feature film, or a post-production project, the same creative ambition and genuine care for the work runs through everything we do.

More than anything, it’s our people that make us different. Everyone who joins the team is here to make great work and to push for something better than what came before. We take on projects that challenge us, back ideas that excite us, and have a lot of fun while we’re doing it all.

Our projects

See an overview of recent post, pictures, and games projects.

POST

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a boutique home for high-end post

A solutions focused post-production team with strong capability: combining craft-led finishing with the experience and skill to tackle ambitious, unconventional and technically complex work.

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Pictures

Visit Pictures

dynamic, story-driven filmmaking

A nimble, ambitious production team with a track record of bringing complex, character-driven films to life. We back bold projects and move quickly to deliver.

Visit Pictures

NARRATIVE-LED GAMES FOR GLOBAL AND GROWING IP

Our BAFTA-winning narrative studio creates engaging experiences across PC, console, mobile, and XR. Specialising in mystery, detective, and story-first games, the team partners with global IP holders and emerging creators to build original worlds and adapt iconic ones including Agatha Christie's Hercule Poirot, Maurice Leblanc's Arsène Lupin, and most recently, Batman: Caped Crusader.

Explore Games

Caped Crusader - Chronicles

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Arsène Lupin – Once a Thief

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Hercule Poirot: The London Case

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Murder Mystery Machine

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15 + Years
90 + People
500 + Projects

LEADERSHIP

Blazing Griffin is led by a team of experienced creative business leaders who are as passionate about the work as the people who make it.
Meet our leadership team

Justin Alae-Carew

Co-Head of Games

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Naysun Alae-Carew

Managing Director & Executive Producer

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Ross Macrae

CTO

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Colin McLeod

COO

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Danny Page

Head of Pictures

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Neil McPhillips

Co-Head of Games

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Charlotte Walsh

Head of Post Production

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Justin Alae-Carew

Co-Head of Games

Justin has over 15 years of global experience across games, TV, film, telecoms and ecommerce. A former strategy consultant to 35+ companies — from startups to billion-dollar IPOs — he adds sharp commercial insight and a strategic mindset that help shape Blazing Griffin’s growth and vision.

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Naysun Alae-Carew

Managing Director & Executive Producer

Naysun Alae-Carew is Founder, Managing Director and Executive Producer at Blazing Griffin, the Glasgow-based studio he has led since 2015. A storyteller at heart, Naysun started in film and built Blazing Griffin into one of Scotland’s most distinctive creative studios — spanning game development, feature film production, and high-end post-production.

A firm believer that platform comes second to story, he has always seen film, games, and television not as separate industries but as different expressions of the same creative thread.

He is known as producer of Anna and the Apocalypse, which was nominated for Best Feature Film at the 2018 British Academy Scotland Awards. More recently, he has served as executive producer across Blazing Griffin’s film slate, overseeing three acclaimed features in 2025 — James McAvoy’s California Schemin’, Brian Cox’s Glenrothan, and John McPhail’s Grow.

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Ross Macrae

CTO

Ross is Chief Technology Officer at Blazing Griffin, sitting on the Executive Team and leading Blazing Griffin’s tech innovation and R&D entity. With Blazing Griffin since the beginning, Ross first spent six years as Head of Post, growing the post-production house threefold during his tenure. Drawing on that foundation, he now focuses on the future of production pipelines, exploring new technologies and efficiencies that keep Blazing Griffin at the forefront of the industry.

 

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Colin McLeod

COO

Colin McLeod is a senior media and entertainment executive currently serving as Chief Operating Officer at Blazing Griffin. Based in the United Kingdom, he brings decades of operational and commercial leadership across television, digital media, and content businesses.

As COO, Colin oversees business operations and strategic execution, helping drive growth across Blazing Griffin’s production, post-production, and games divisions. He is known for combining deep industry knowledge with practical delivery, supporting creative teams while ensuring strong commercial performance.

Prior to joining Blazing Griffin, Colin held senior leadership roles across the media sector. He served as General Manager, Media UK at The Walt Disney Company, and worked in senior international roles at NBC Universal and Fox Networks as well as the Edinburgh-based fintech-for-media company Recast.

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Danny Page

Head of Pictures

DANNY PAGE is founder of Homefront Productions and Head of Pictures at Blazing Griffin. He was lead producer on CALIFORNIA SCHEMIN’, James McAvoy’s feature directorial debut, which premiered at TIFF 2025 and was released theatrically in the UK by StudioCanal and in the US by Magenta Light (96% on Rotten Tomatoes). FAITH is his second collaboration with James McAvoy and will premiere at TIFF 2026, with UK release through True Brit. He is also producing FARIDA: THE GIRL WHO BEAT ISIS, based on the acclaimed memoir of a Yazidi woman who survived enslavement by ISIS, currently in pre-production. Previously a development consultant for Endemol and Skydance, Danny brings experience spanning independent cinema and large-scale international production.

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Neil McPhillips

Co-Head of Games

Neil brings over 20 years of industry experience, having worked with top names like Rockstar, Midway, Channel 4 and PlayStation. From mobile titles to AAA console games, he’s led projects of all sizes across development and publishing. At Blazing Griffin, he channels that expertise into studio leadership and creative direction across all of our projects.

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Charlotte Walsh

Head of Post Production