The Ship: Full Steam Ahead

Steam Greenlight Concepts - Number One

Tue, 15/01/2013 - 16:31 -- Blazing Griffin

Steam Greenlight ConceptOver the weekend Full Steam Ahead became the Number One, top choice, on Steam Greenlight Concepts.

We'd just like to thank you all for putting us there and ask for your continued, fabulous support in making sure that people know about Full Steam Ahead. We always had faith that this project was an excellent idea, and you've totally confirmed our belief.

Embark on The Ship: Full Steam Ahead - Kickstarter today

Tue, 30/10/2012 - 15:12 -- Blazing Griffin

We’re elated to launch The Ship: Full Steam Ahead on Kickstarter.

Now’s your chance to take part; view our entertaining and distinctive Kickstarter video and see the rewards you can reap for supporting the game.

Any great ship needs a successful launch and your help to fund this project, however big or small, is invaluable.

The Ship: Full Steam Ahead - Kickstarter sets sail on 31st October 2012

Wed, 24/10/2012 - 12:51 -- Blazing Griffin

I'm happy to announce that our Kickstarter for The Ship: Full Steam Ahead, a sequel to The Ship: Murder Party, is planned to set sail on 31st October 2012.

Early concept images for the game will appear in the press tomorrow, so you can marvel at those - we think they're lovely - and we've got a selection of attractive rewards you can get by funding the project.

 

The crowdfunding for Full Steam Ahead is launching on the first day Kickstarter will be available in the United Kingdom. As a UK based company this makes the fundraising process far easier for us.

The Griffin's Foray and What's Next

Mon, 27/02/2012 - 16:40 -- Blazing Griffin

I'm sure a few of you have been wondering why we decided to acquire The Ship, so I thought I'd shed some light on our thinking as well as on some of the results to date.  Those not of a business-like disposition look away now...

 

Reasons for acquiring The Ship:

Firstly, it's a great game. We love it. 'Nuff said.

Secondly, The Ship was (is) generating small amounts of revenue. As a studio looking to grow quickly, the value of having a stream of income - even a small one - is extremely high.

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