A few updates based on player feedback:

  • Each ship will no longer gain a phase warp critical for using escape.
  • Escaping now costs 3 supply up from 1.
  • Repairs are more likely to appear in non-repair specific shops.
  • Reduced the price of Critical Repairs from 4800 credits to 3000 credits.
  • Supply is more likely to appear in non-supply-specific shops.
  • Increased the price of supply from 1000 to 1500.
  • Removed the discounted stack of 10 supply from shops.
  • Increased the discount on the 5 stack of supply from 5% to 20% – now only available in supply shops.
  • Attachments and ships are no longer selected as a shop’s stock based on their price (will now see a larger variety of items, earlier).
  • Toned down the event that would cause High Command to remove all of a player’s supply and credits, as a punishment for destroying their cargo ships:
  • Reduced the cost of bribing the enemy from 30% of your credits to 10%.
  • Reduced the chances of your crew causing heavy damage to the cargo ship from 40% to 25%.
  • The event will now remove no supply instead of all of your supply if the cargo ship is hit.
  • The event will now remove 20% of your credits instead of all of them if the cargo ship is hit.

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